Tuesday, September 25, 2012

Blog 2 Unit 2: GD, CLE, PBL, & SC/CA



1.     What are key similarities or striking differences between the theories/models in a given unit? Do the theories/models in a unit share any common foundations or principles?

"The whole instructional system aims to pluck out and nurture solitary individual genius -- to find the next Michelangelo, for example" (Johnson, Johnson, and Smith, 1998).
However, Michelangelo's work of art was really a result of his entrepreneurial enterprise under the formation of a collaborative team. All of the different instructional approaches focus on student-centered learning. While guided design (GD), cooperative learning environments (CLE), and problem based learning (PBL) focus more on group work; cognitive apprenticeship (CA) focuses more on the individual. In GD,  one conclusion by Casada and DeShazer (1995) states it is "Important to have practicing engineers visit with the class about the engineering profession, communication and opportunities." Similarly in CA, Collins, Brown, and Newman, (1989)
support opportunities in the real work settings because this "gives students realistic and practical experience and is the most natural way of learning." GD and CLE also shared many similarities. However, CLE articles stressed many types of structured group activities such as how "Jigsaw online built relationships and forced students to seek expertise from one another in a communal learning environment provided the necessary medium for sharing information" (Blocher, 2005). Other strategies not mentioned in GD but found in CLE are:
1. Think pair share: think of topic, pair with another student, then share with group
2. Affinity: write down issues on cards and cards are shared and grouped together by similarity
3. Jigsaw: task is divided into sections, each student finds others in different groups with same section and then work together, then go back to group
4. Find the fib: find the fib in the instruction (why is it a fib)
5. Send a problem: one group writes a question for another group to answer, but groups must agree or write an alternative, rotates through all groups, and questions can be reworded
6. Commonalities: find common issues by all groups through polling

2.     What are your initial reactions to these learning theories/models? What are barriers to their use? What benefits might be expected for those who overcome the barriers?
The greatest barriers among all learning approaches seemed to be student acceptance. This is in part due to the instructor's ability or inability to convince, persuade, train, guide, and support students through the radical transition. The traditionally accepted pedagogy of teacher-centered learning is a stark and uncomfortable adjustment in terms of  critical thinking processes and learning in general. The responsibility of the teacher to essentially sell and structure the approaches of GD, CLE, PBL, and SC/CA are of the utmost importance. In GD, "Guided design must be well presented and promoted in a freshman course to be well received by all students" and the new class format must match regular credit hour time commitment (Casada and DeShazer, 1995). In CLE, page 13 of the article Cooperative learning returns to college: what evidence is there that it works? by Johnson, Johnson, and Smith (1998) lists five basic elements critical to cooperative work in classrooms:
1. positive interdependence - instructor must promote group work (sink or swim together)
2. individual accountability (hold each student accountable)
3. face to face promotive interaction (real social interaction must be promoted)
4. social skills (ability to work with different people is part of real life)
5. group processing (evaluate, and seek to improve group learning)
In PBL, instructors must learn to deal with 5 important tensions to acceptance as outlined in Exploring the tensions of problem based learning: insights form research by Hung, Bailey, and Jonassen (2003).
1. Depth vs. Breadth -
2. Higher order thinking versus factual knowledge acquisition
3. Long-term effects versus immediate learning outcomes
4. Students' initial discomfort versus their positive attitudes
5. Traditional role of professor versus the roles of PBL tutors
And finally in SC/CA, the educational shift from behavioral to cognitive to constructivist takes away the instructivist teaching mentality by inducing collaborative support between teacher and student. In a constructivist learning environment, students are provided "an understanding of how the theory behind research functions in the face of ambiguous and contradictory information, practical limits on time and budget, and social agendas" (Herrington, p203).
 
3.     Would you attempt to use any of these theories/models with the students you are currently teaching or hope to teach in the future? Why or why not? Could elements of the theories/models be modified so that they would work with your current/future students?
When reading about problem-based learning, an idea for an activity in module 2 immediately came to mind. Our group's modules are planned to be semi-sequential but more uniquely, focused on the same subject matter of introductory topics in general health and nutrition. The study by Timothy Koschmann (1995) in Computer-supported problem based learning,
supports that PBL in computer-supported medical education offers more authentic case presentation, simplified case inquiry, the creation of an archival record of the group's deliberations, and support for note taking. This study will be applicable in terms of giving students a user friendly learning environment with a plethora of collaboration tools while solving a problem-based activity. Students will be given a list of resources for communication collaboration, brainstorming collaboration, and project/presentation collaboration. The resources will be in addition to the support and guidance of the subject matter expert and instructional design team.

The following considerations, advantages and challenges of PBL, from Dr. Oliver's powerpoint presentation of PBL,  will also be taken into consideration:

Powerpoint
*learning based on a preexisting problem
*requires students to solve authentic real life problems
"start with what you know"
*interdisciplinary connections stressed

Steps to PBL
Divide students into groups
ID problem and choose strategy to solve problem
Cycle repeats itself until group feels satisfied with solution


Facilitators Roles in PBL
Assess groups
Assess student knowledge
Guide students to general direction but never solves problem

Pros
greater recall of knowledge
interdisciplinary
lifelong learning skills
increased student interaction
research skills

Cons
Finding appropriate resources (print, web based)

4.     Since we're taking learning theories/models that were not necessarily created with the Web in mind and turning them into Web modules, what Web-based tools or resources could be leveraged to carry out these learning theories/models online? Please spend some time identifying tools and resources for this last point, as this background research should help you complete your projects more efficiently.
Diigo for bookmarking and annotating resources.

Slideshare for presentation

Gliffy for brainstorming and mindmapping. Also great for presenting and explaining organizational structures/processes.

Voicethread - for voice and visual interaction

Moodle - a good one-stop LMS to host any tools along with available proprietary tools

Voki - give students visuals and auditory inputs to better relate to instructors

Quizlet - give students a variety of instructional assessment as warm ups to the primary PBL activity

Wikipages or wordpress - will be used as the host for any instructional tools

Glogster - create and display a visual, interactive module